BLOOMVERSE Whitepaper
  • Introduction
  • Problem
  • Solution
  • Total Addressable Market
  • BLOOM Lobby
  • Attracting Users
  • Play to Enjoy Games
  • Attracting Established Content Creators
  • Attracting Brands
  • Lobby Activities
  • The Game Loop
  • Engaging Users
  • Player Rewards
  • Real Estate and User Generated Content
  • Token Allocation
  • Team
  • Conclusion
  • Unique case uses of BLOOMVERSE
  • Contact and socials
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Attracting Users

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Last updated 10 months ago

The platform will attract users by offering exciting and competitive "real money gaming" experiences, loyalty points and product rewards, starting with a classic "battle arena" style game. It will also attract content creators and NFT real estate enthusiasts by offering exclusive spaces and opportunities for engagement and earning passive in-game currency income.

Render of Inside the BLOOMVERSE lobby.