BLOOMVERSE Whitepaper
  • Introduction
  • Problem
  • Solution
  • Total Addressable Market
  • BLOOM Lobby
  • Attracting Users
  • Play to Enjoy Games
  • Attracting Established Content Creators
  • Attracting Brands
  • Lobby Activities
  • The Game Loop
  • Engaging Users
  • Player Rewards
  • Real Estate and User Generated Content
  • Token Allocation
  • Team
  • Conclusion
  • Unique case uses of BLOOMVERSE
  • Contact and socials
Powered by GitBook
On this page

BLOOM Lobby

PreviousTotal Addressable MarketNextAttracting Users

Last updated 10 months ago

The BLOOM Lobby is designed to host an endless variety of branded mini-game or side-quests that further empower players through their journey while passively exposing them to healthy brand relationships and consumer offerings. This new type of online marketing is at the forefront of our digital future and gamified customer loyalty programs.

Gameplay image of BLOOMVERSE lobby.